![]() ![]() This is the first time in all these years that I have seen a diamond cost that didn't drop to 0 as the requirements were fulfilled and I kept thinking it was a glitch that would be cleared up as time went on. This is the structure of the game we have all been using for years ![]() There is a diamond cost stated at the beginning and it goes down to 0 when you have finished all the requirements. My issue in this event is that in all the years playing this game, spending diamonds to save time on finishing things was a standard option everywhere. I don't have a problem with Inno trying to sell more diamonds. ![]()
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